Monday, September 30, 2013

New day and more work! ( Blender female character model, lowpoly )

Okay! so today! i tweaked few stuff! in the model! unwrapped! exported Ambient Occlusion and did some texturing work! and the result is not bad at all! :D

Update 1 : okay so am still working the texturing but I dont like the face result, am not sure if it is the UV, the Model or maybe poor texturing skill, taking an advice from a pro in some time and we will find out O_O

update 2: after a feedback session from my awesome mentor Mike Parent I fixed the baby a lot!, still I have to rework the hands but ah! major changes happened and I want to show! regarding texture and the model it self

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