Tuesday, September 5, 2017

How to Simple Game Design

The longer I work in the Game Dev field the more this concept slaps me right in the face and screams START HERE!
today I got Master Spy from Steam, it was less than a burger and fries at Jollibee so I said hi am buying this, it looks cool.

it took 2 levels (which is like a min? of gameplay) and BAM! it slapped me in the face again!

Let what you are about to read cook in your head and don't just judge it, it might not sound complex to do but it is

the game is so simple yet so complex in design that makes it so focus and thrive in design.
as basic as it gets, jump and cloak, two buttons with directions, the goal is don't get caught and everything else is how the level layout is made, enemy behavior, and encounters, this is a masterful game design, people keep saying think out side the box, I say no! box your self and see how you can make it fun, like staying in a single room with a chalk in hand and bored out of your mind, what will you do to have fun.
boxing your self and limiting your self when it comes to game design = focus and concentrate on the things that matter the most, Polish it, make it shiny, I played many games that are so complex with its stuff but I just lose interest really fast but simple games that controls with a couple of buttons and a single mechanic can be a hell lot of fun.
the point is, limit your mechanics and see how you can make em fun, Master Spy and Super Meat Boy are prime examples of this theory.

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Thursday, August 31, 2017

Progress in 3D modeling (Castlevania Portrait revisited)

So!!! it has been a long time again since I posted anything here, and am really neglecting the blog again...meh.

if you guys want more frequent updates you can follow my Twitter as am very active in there now My Twitter.

so to the Juicy stuff! back in 2014 I made an attempt of modeling an Ayami Kojima Style portrait of Hector from Castlevania Curse of Darkness, I was new to modeling at that time and still kinda new to Blender and boy! that was a trash modeling looking back at it! as you can check the link here.
Old Model
I tried to have the bad stuff under the texture work but man that model on proper lighting and matcap looked just horrible but I was learning at that time...

now after a long drag day I needed a break to clear my head so I decided to give it another shot, and in a couple of hours short break included was able to finish and MUCH! better looking face as well as very animation friendly topology.

speed comes from learning and experience.


have a wonderful evening and Happy Eid! and visit me on Twitter! 
Till next time! 

Sunday, July 16, 2017

Terminal (Android)





A message from my sponsor regarding our new game release

al salamu 3alaikum

how are you?

allow me to introduce my self.

I am Qusai Samir
manager of a small Iraqi gave developer team, Zaid Al-Shaheed Iraqi talent residing in the philippines ( you can find his artwork here in this link (https://www.artstation.com/artist/skeletal_raven_arts)

Jorge Perortico, Programmer from Spain
and Étienne Charbonneau a music composer from Canada

we made this small humble game and we would like your support

our game Terminal where you can find in this link (https://play.google.com/store/apps/details?id=com.JORGESHIN.Terminal)

has been released today, very humble and very simple, made in our free time as we all have our day jobs to pay the bills, but we want to continue make more games that are more fun and more complex and for that we need funding, how can we get our funding you might ask? by you downloads, the more people play the game the more the ads brings more revenue, so if you don't mind we would like to humbly ask you to share our game and our story on your respected page to gain get more downloads so we can continue making games.

thank you very much in advance

and yo7fothkum allah

Tuesday, February 7, 2017

YUREI NINJA for IOS and Android Chinese new year Edition.

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Yurie Ninja! IS BACK! with Chinese New Year Edition from FishCrackers
You: A ninja, back from the dead, seeking revenge against…
The Enemy: A samurai warlord with the blackest of hearts who turned against you!
Trained in the art of hiding and surprise attacks, avoid traps, strike down enemies and destroy deadly bosses, all trying to stop your quest.
What's New in Version 1.32.2
- New characters
- New weapons
- Improved visuals