Tuesday, September 2, 2014

Dota 2 workshop

SO! two nights ago a friend convinced me to try a DOTA 2 workshop item creation, and I was thinking what to create and how, I don't know anything about the whole subject and never played the game before, but I had a friend who kept doing fan art of Juggernut and it just stayed there in the back of my head, so i did read his profile and information from Dota 2 Requirement and I was like hi! that would be fun! a Major's mask Legend of Zelda cross over with Dota 2! 
so I redesigned the mask.


next step was doing the actual work and in my 1st try it went horrible, no planing no break down I just jumpped straight into it and everything went wrong specially since i was burned out that day finishing another model.

so next day (yesterday) I was out on Baguio Parade ( which was AWESOME! ) and when I was there, and walking in my head i was breaking down how will i model that darn mask, and unwrap it with such low poly of 400 tris! am super new to the lowpoly.

so I got back sat on my desk and started! took me around 20 mins to model the face and 1 hour to texture paint the mask and the result is the redone! I was so happy with it and satisfied beyond imagination with the result, specially since everything was done inside blender.


so than I found out in the guide I have to go through normal mapping and do the masks textures and that was my 1st issue! I dont want to use other softwares or photoshop! 
so I searched online and asked a friend of mine ( the juggernut fan ) and he said try xnormal 
and that opensource bad ass was a calling! it was the best! and it is FREEEEEEEEEE! so after downloading the xnormal and converting the texture map to normal map and doing the masks finally I imported it to DOTA 2 and by GOD! I was so happy that I almost cried watching that mask in action! I hope Steam will accept and won't reject the model ( copy rights stuff ).


the experince was useful, informative and satisfying as heaven! I have got a lot of information that I have never knew about and learned tons of stuff! if you are jumping into the world of lowpoly? trying to learn, this is the best thing you can do, it is better than any school course for game modeling.

DOTA 2 workshop can teach you everything you need about character modeling for gaming.

I hope that was informative, Have a good day!  


ps: helpful video ( Dota 2 workshop with Blender )
                         ( texture painting tutorial with blender )

Saturday, August 30, 2014

Blender sword modeling and texturing ( poly paint )

Modeled and texture completely with Blender 2.7
662 tris with 1k diffuse map



his tutorial is amazing XRG81 check his channel out.

Update :1 



Friday, August 1, 2014

Spriter new feature!!!!

OH MY GOD! THIS NEW FEATURE OF SPRITER PRO! SO MUCH CAN BE DONE WITH THIS! I CAN'T WAIT UNTIL IT IS RELEASED! YOU MUST CHECK IT OUT IF YOU ARE INTERESTED IN MAKNG 2D GAMES!

Thursday, July 24, 2014

long long time! XD

Hi guys! it has been so long since I have posted anything! and there will be storm of news here!

1- working on a game project which i cant share yet, production stage! yes! we are deplying stuff into the engine ( trying  LOL! ) and thing are progressing so far for that and this is why I have been busy and cant post!

2- Project Jables Creed! finally the website is on! and my client Daniel Marvenne working so hard to make it happen to an actual movie!  and this is the website Project Jables Creed .

and to speed up the work flow since things are needed on short notice, I used a lot of Photobashing ( it is a technique where an artist makes a collage photo and does a paintover )

















3- My drawing skills shift a lot recently and I have been practicing more often on my figure illustrations 










4- making lots of artists friends, locally and online, and am on the hangout almost on daily bases, either drawing together or some times guiding young starting artist since they see me with more experince, you can follow the hangout updates on my page Skeletal Raven Arts, I will update there when we will have a hangout.

a lot of support from level up group on facebook, those guys rocks!Level Up! it is a group for artists who wants to improve and get pro feedback.


AAAAAAAAAAnd making enemies LOL! some one made the effort creating a fake account to come and writting seemingly hurtful remarks ( as he thinks lol! ) thinking he would piss me off or something and it was funny! and guess what?! HE IS LOCAL! LOL!



5- I have done some sculpting recently hoping the artist original creator from my life with fell would like a 3D print but it seems I still dont have enough skill with my sculpting to impress such awesome artist ( GOD I LOVE HIS WORK! ) check out his comic My Life With Fel

 this is the sculpt.
                                              
Mugger design belong to Alonso Fernández, Illustrator, designer and comic artist

yeah and of course there are the ups and downs of life, but life is good :) things are moving, this year so far so much progress and hopefully big results in the end of it! :) 

ouh and still waiting for my degree to be delivered...meh!

OUH OUH! AM DOING A LEGEND OF ZELDA MARATHON AND METROID MARATHON! BAAUNG! YEAH! XD!

ouh and one more thing * to all young artists who are just starting, a piece of information, drawing is hard, it is not easy, pros make it look easy cause they have practiced most of their life, it is a 2nd nature to them just like eating or sleeping, good art takes a lot of time, and speedy art takes even more time! ( more time to achieve such speed of application ) 

draw everyday, and improve, keep the drawings were u 1st started, and compare your self after one year of drawings on daily bases, nothing comes easy in life, specially drawing skills! *