A small team of developers, residing in Baguio City in the Philippines,
an Iraqi Videogame Artist and Game Designer (Zaid Al-Shaheed), Filipino
Game Developer/ Designer (Alex Valdez), Filipina Artist (Jeff Molina),
as well as Music Composer (Ramon Nario).
A small team of developers, residing in Baguio City in the Philippines,
an Iraqi Videogame Artist and Game Designer (Zaid Al-Shaheed), Filipino
Game Developer/ Designer (Alex Valdez), Filipina Artist (Jeff Molina),
as well as Music Composer (Ramon Nario).
Zaid is a Bachelor in
3D Animation, and has resided in the Philippines for 6 years, after
relocating to the country as a refugee from Iraq. He has been working on
game development since 2011; doing concept art, 2D art, 3D art,
animation, and more. Zaid has worked on titles such as Loot & Glory,
Yurei Ninja, and What Bread!? for Tabletop, IOS, and Android.
Late 2018, Zaid and his friend Alex decided to strike out and work on a
game of their own Called Good Knight. It was a humble, small budgeted
project, that grew bigger and bigger as it went. We started on trying to
get a demo ready for the ESGS event in 2018. The ESGS is one of the
biggest gaming conventions in Southeast Asia!
The Electronic
Sports and Gaming Summit, otherwise known as the ESGS, combined the
elements of competition in gaming with a chance to showcase what set us
apart from other games.
Several companies as well as different
gaming organizations that organizing e-Sports Tournaments, both local
and international, have shown interest in Good Knight, while wanting to
sell their latest and upcoming games and or products to the general
public.
Recently at the Indie Fiesta at ESGS, Good Knight was
featured as one of the highlights of the show. The game attracted a huge
audience and was featured on such local news outlets such as
SiriusGaming, DaGeeks.com, Whatsageeks.com, and even the Main-stream
Media site Gmanetwork.com. The team behind Good Knight have continued
their work on the game all the way through Global Game Jam 2019.
Global Game Jam, also referred to as GGJ, is an annual gaming
conference, where new and established Gaming Developers get together to
show off their new and exciting projects! Inspired by the Nordic Game
Jam, and founded by the talented Susan Gold, Ian Schreiber, Gorm Lai,
and Foaad Khosmood, it was originally created under the International
Game Developers Association, to bring together the elements of
Creativity, Collaboration, and Experimentation! At each booth,
participants gather and form ideas, small groups, and build new
innovative games, with the hopes of presenting them to their peers and
the global community at large... Not only doing so collectively, but in a
VERY limited time span!
As of 2013, the GGJ has been managed by
the Global Game Jam Incorporated. The Current and past Board Directors,
which include the founders Elonka Hunin, Lindsay Grace, and Zuraid
Buter. During January 2019, the GGJ managed to generate teams in over
860 sites, with over 113 countries participating! These groups, IN ONLY
ONE WEEKEND, managed to create 9,010 games! That's crazy!!! During this
event, Good Knight won the Site Award, for being the most innovative
game at the VR Philippines Global Game Jam "VR Edition". and were able
to showcase the game "Mama Mo" at the SM CyberZone, which is an event
hosted by the Biggest Megamall in the Philippines!
Good Knight’s
Zaid and Alex, have continued working on the project while interested
investors backed it originally. A while later, Jeff Molina joined the
team as an Assistant Artist, to help flesh out Good Knight. They have
been working together, to turn this project into a professionally
polished product, that will meet the standards of a Triple A game, using
software like Blender Open Source and the Unity Engine. Recently, Ramon
Nario, the Fresh Music Talent, joined the team which gave Good Knight a
much-needed audio flare! The music he was able to create, has brought
Good Knight to a new level of entertainment and quality!
Unfortunately, at this point in development, Team Good Knight and their
financial investors had to part ways due to differences in opinion
regarding the quality of the game and the development cycle required to
bring such a high-quality product to market. Team Good Knight is now
back to being a completely Indie product, with no reservations or
compromises to our core values!
With ESGS 2019 quickly
approaching, Team Good Knight, was worried about how people might
receive the game. Thankfully the reception to Good Knight was
phenomenal! Over 150 player during our three days at ESGS, played the
demo. With high praises of our High Score tracking, many elite gamers
tried to break each-other’s scores. This felt like the old arcade days
again! The highest quality competitors returned to our booth, time and
time again, to surpass each other’s records! Even more exciting than
this, was the amount of spectators who peered over each-other’s
shoulders, to watch the games in progress, while waiting for their turn!
Gaming Media outlets, as well as Streamers and Pro Players were
praising this game for its simplicity to start, yet deep gameplay curve.
Bregz Gaming, GG Network, as well as returning independent gamers
returned to our booth to attempt one another. All were impressed with
the demo. The Taipei Game Show organizers were amazed with Good Knight's
re-playability and the fluidity of the combat mechanics. Good Knight
was a hit with the Indie arena at ESGS 2019!
To NO surprise, Good Knight - Bullet Hell is now a GameOn 2019 Nominee!
Good Knight is a One-Button Bullet Hell! It is set in a Gothic
Steampunk Philippines! A Spanish Knight set his foot into this unique
hell, and the only thing keeping him from death is a unique gameplay
mechanic which sets a completely new twist on the Bullet Hell genre of
games. With a simple, yet unique control scheme, you evade "bullets" by
tapping a single button. This button changes the directions of the
Knight while simultaneously slashing any and all enemies that get to
close. You can even hold the button down and aim Projectiles at the
enemy with the analog stick. Good Knight is a mix between Skill based
games that rely on focus and muscle memory, combined with Puzzle
elements that really brought the Bullet Hell genre to the next level!
The Good Knight Team is preparing for Crowd-funded backing via
IndieGogo and Itch.io campaigns, which will be able to allow us to
continue development of Good Kngiht. We are currently planning on
bringing this wonderfully fun game to Steam, the Nintendo Switch, the
PS4, and Android phones and tablets.
For more information on the Good Knight Team or the Good Knight Game, please visit the following pages:
FaceBook :
https://www.facebook.com/GoodKnightGame
Twitter :
https://twitter.com/GoodKnightHell
Written by Zaid Al-Shaheed
Edit by Corey Krattli