well!, I discuss stuff from my life progress in my field and talk about concept art, games, game design and animation.
Thursday, January 22, 2015
Skuldeggery Pleasant Official page shared my art :)
I was honored by getting shared on Skulduggery Pleasant official page
my facebook reach shot over 10k over few hours thanks to them the feedback felt wonderful and it felt very good to see my art being appriciated.
Thank you guys for doing this, it is really an honor as Skulduggery Pleasant is one of my top favorite book characters :)
Thursday, January 15, 2015
SkullDuggery Pleasant fan art
Alright! so! today I just wanted to see what can I do in a quick painting, where did I reach with my skills and damn I was surprised!!!! very!
So I took my recent Zbrush skill and repainted a bit on it |
on another layer painted the suit and fire |
gave the fire a bit of heat with another layer |
Background |
added a bit more depth |
Title from the original book ( it was okay but not very good, a friend gave me some feedback on it ) |
after he gave me the feedback I got the idea of ripping the suit ( but eh still need more heat ) |
did some rework |
Vuala! Clip Studio Paint!!!! |
Tuesday, January 13, 2015
Thursday, January 8, 2015
Shadow Play
An indie puzzel platformer we have been working on for so long and now we are getting to pre-alpha stage and now we have the heart to go public with it! :) coming out of the shell! I present!!!
SHADOW PLAY!
by
Ali Alkhiro ( Director /Game Designer /Game Producer )
Zaid Mohammed Jawad Al-Shaheed ( Game Artist/ Concept Artist )
Jim Crawford ( Coding and Development )
Skeletal Clock Studio
Skeletal Clock Studio
We will finish a pre Alpha soon to show what the game is all about!
Wish us luck!
Subscribe to:
Posts (Atom)