Zaid Mohammed Jawad Al-Shaheed
Baguio City - Philippines

Position Desired:
 Game Artist, Lowpoly modeling artist, Concept artist, Character design (remotely Part-time )

Applying my degree in BA (HONS) DIGITAL MEDIA (3D ANIMATION) as an artist, as it is one of my passions, ( Creating concept sketches and design, creating 3D lowpoly for video games and getting involved in video game making is one of my dreams since I grew up playing video games and appreciate the value of classic lowpoly game based such as most of psx games, N64 and old computer games such as warcraft and starcraft, and finally gaining more experience in that field.

Summary of Qualifications:
·         Highly motivated gamer and animator, vastly experienced in playing video games with wide knowledge on its technical aspects.
·         Clear design aesthetics, goal-oriented, with excellent communication skills written and spoken in English and Arabic.
·         Inherently considerate, strong team player with high attention to details, as well as dutiful respect for compliance in all regulated environment.

Educational Background:
Schools Attended Degree Attained Inclusive Dates ICAT ( Image College of Art, Animation and technology Bachelor of Arts ( 3D Animation ) September 2009-April 2013.

Work Experiences:
  • Private Internet cafe Manager April 2006- June 2006, Managing a number of computers, installing OS and Softwares
  • Sprite Artist, Sketch Artist December 2011- December 2013 Drawing Sprite art for video games and character design sketches
  • Lead Artist, Lead Animator, Lead Designer August 2011- August 2012, Designing characters and concept for games, Supervising Junior artists and giving them technical feedback
  • Freelance May 2013-June 2013, Creating an animated commercial for their product.
  • Freelance Jan 2014- Jan 2015, Storyboard and Animatics
  • Clockwork Studio Freelance Jan 2014- Jan 2016, Creating concept art and ingame assets.
  • FishCrackerStudio Lead Artist Sep 2015-March 2017, Creating Concept Art, ingame Art 3D lowpoly modeling, video editing and Animation.
  • Clockwork Studio freelance April 2017-Sep 2017, Creating Concept art, ingame art including ( environment 3D modeling, texturing, character 3D modeling, texturing, rigging and animation, hand painted FX, GD diagrams to help the game designer communicate his ideas better.

  • Amber Drop Freelance December 2016, Creating 3D model for their game Try to Fall Asleep

Training and Seminar:
Ed-Hook’s Acting for animators seminar ( International Animation Day) Understanding the theory of animator’s thinking and understanding how to teach acting to an animator. August 24/2011.

  • Experienced 3D Artist
  • Experienced Quick Sketch Artist
  • Good  Story board
  • Good 2D-3D
  • Skilled Animating Motion Comic
  • Powerful Silhouette Design
  • Strong sense in Character Design
  • Strong Creative thinking
  • Story Concept

Software skills:
Good knowledge with Blender Modeling and sculpting and Unwrapping, Hand Painted texture and basic rigging.
  • Good knowledge with Adobe after effects
  • Basic knowledge with Abode premier
  • Highly skilled with Adobe Photoshop, Paint tool sai, Mypaint, Alchemy, MangaStudio5
  • Good knowledge with Zbrush Sculpting

Personal Information:
Name: Zaid Mohammed Jawad Al-Shaheed
 Address: 52 Purok 24, Lower San Carlos Heights, Irisan, Baguio City
 Birthday: April 11, 1987
Nationality: Iraqi
 Gender: Male
 Contact No.: +639323085999

Since I was a kid I was inspired by cartoons and video games and mostly got stimulated by the unique elements of the character design in video games and the story and its universe surrounding it, so I started drawing my own characters, and from there I found out my passion is more into character design and concept art, the process of pre-production and how everything is being developed into one of the most things that I enjoy, trying out other variation and possibilities that can be suggested for one character. Music is one effective trigger to me, it generates good feelings for me in my creation process, it helps me to disconnect from the outside world and feel the character situation and what will it do in a situation; sometimes a music track can bring a whole concept out of nowhere. I follow silhouettes in my designs, it is more sufficient in my opinion, time saving and it can show a unique design and feel, and sometimes if used properly it can give a proper depth of feel in the work.

Awards and achievements:
  • Guest lecturer at VIT ( Vellore Institute of Technology ) Character design guest lecturer 2012
  • My Family

  • Mike Parent Senior Artist, Senior Animator and Co-founder of

  • Abdullah M. Al-Imam Senior programmer and co-founder of

  • Alex Valdiz Junior Lead Designer and Programmer at FishCracker Studio

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